We did end up killing Idalla and I didn't think she fit in at all, it felt like someone flipped to that page of the MM and tried to shoehorn her into an otherwise great dungeon, I would replace her with something else. What level was your party when you fought it? I expect that my players will be level 5, there may even be five of them, and I am trying to decide if I should buff teh dragon up somehow. The forge of fury pdf manual#I noticed that in the 3.5 Monster manual the same dragon is CR 5 instead of CR4 in 3.0. Why did you end up fighting the dragon in the forge room? How did you lure it up? It might have been a much harder fight if it had been in the room with the lake. Did your group kill Idalla, or did she just fight for a while and then teleport away? Did the encounter seem to fit in with the story? Make sure you know all the options for those fights and you will do fine. He came back a few tense moments later to inform us of the dragon's downfall to his last fireball spell. Wizard hopped on his summoned celestial Hippogriff and persued. It almost dropped everyone but after tons of readied actions to shoot/spell it when it came over the chasm lip it took enough damage to turn and run. The black dragon was beautiful, met up in the forge area that opened into the cavern with the river going through it. I never swung at them but I physically blocked them from getting to her until they knocked me out. I was run through this adventure and Idalla was tough she charmed my character and made me defend her from my friends. PS: I know I could be asking this on the boards at WOC but I like this group much better. I particululary wonder about the encounter with the black dragon in the end and the one with Idalla the Succubus. The party consists of three elves (Wiz3, Clr3, and Rog1/Rng2) and a human barbarian3. I tried to switch us all over to AoW, but the other guy who DM's wouldnt have it because he already bought the next tow modules from WOC.Īnyway, so I will be running Forge of Fury and just wonder if anyone has any notes from when they ran it. We started with Sunken Citadel with another guy DMing and now it is my turn to run Forge of Fury. It is my turn to DM our group, which includes two fledgling players. Thicker than Water will be the point around which everything turns - all before that adventure will be building up to it, and all after that one will be dealing with the ramifications of it. Stone Dead (Download at WotC Minor rework - make lvl 16 instead of lvl 14)īlood on White Petals (AEG this one required a bit of work, since it's an Oriental Adventures module)īlack Rain (Download at WotC Moderate rework - make lvl 20 out of lvl 16)Īll the adventures will have tie-ins to each other and to the Sunless Citadel. Since I'm losing my barbarian player (and the cleric, for that matter), I'm going to skip FoF, and play things out like so (my PCs reached 4th lvl at the end of the SC):įallen Angel (Download at WotC Major rework - make lvl 14 adventure out of lvl 5 adventure) So, how did the players like the Sunless Citadel? What did they focus on, combat, or interaction with the npcs? When I ran it, our barbarian had a blast cutting down the enemies, while the mountebank (rogue-type) ended up wishing there had been more npc interaction. Looks like you've got the ideal iconic party setup there.
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